Wednesday, July 1, 2015

More scene transition bs

OK, this really will be a short update. Worked on more scene transition bs. I can say happily that I have the previous cutscenes linked up with the playable section of Cephaline... still need to add blockers to the exits and scene transitions for buildings that are accessible (which, really, is just the pub/inn). But much progress is being made, especially on the front of figuring out little details that I had put off until the larger picture had emerged.

The world map is coming together quite nicely as well and I am excited to show off what we have in the upcoming days .Or week. Maybe.

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