Wednesday, September 10, 2008

Slow Progress

Hopefully we will begin to post on a regular basis once we actually get the project on a steady track of progress, but until then we will continue to apologize for our lack of updates--Sorry for the lack of updates!
Despite a few tedious troubles that we have had to overcome at the onset of our project we are proud to declare that we have made a small amount of progress.
First we have found, fought and triumphed over a nasty bug in our .scene parser which now allows us to upload scenes that we have constructed in Blender. The first scene is complete and now that we have the ability to load the scenes I plan to work on the other maps of the first area.
Derek is going to attempt to get the Tri-Mesh working on our ground meshes so that our characters and, if necessary, other objects will be able to interact with the varying height of our terrain. It shouldn't take much time since we have already implemented it in other projects, but truth be told everything is a guessing game at this point.
Next time I hope to be able to put up some screen shots of our progress to instigate a little bit of interest in Bevontule.
-Andy

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